Guiding The Player’s Eye

”Moving games into the third dimension introduced a new challenge for game designers: player-controlled perspective, and the host of problems associated with it. One of those problems is guiding the player’s eye. How can you direct them toward the next objective? How can you make them notice special events and clues? How can you ensure that they’re facing the right direction at the right time?”

Sivulla myös muita hyviä juttuja luettavaksi.

http://gangles.ca/2009/05/26/guiding-the-eye/
Archive: https://archive.is/6qGJm

YouTube Vanced (projekti kuollut)

Päivitetty 5/2022 – Projekti kuopattu

YouTube Vanced on suosittu modifioitu versio YouTubesta. Se lisää viralliseen YouTube-sovellukseen useita ominaisuuksia, mukaan lukien sisäänrakennrtun mainosteneston, taustatoiston, tummat teemat ja paljon muuta.

Asentaminen on helppoa (non-root):

  1. Asenna ensin MicroG-paketin apk-tiedosto, jos haluat kirjautua sisään YouTube-tililläsi.
  2. Etsi haluamasi YouTube Vanced -versio ja lataa se.
  3. Asenna sen apk-tiedosto normaalisti.

Linkit

Forza Horizon 4 ja Teredo (Windows 10)

Peli ei saa yhteyttä moninpelipalvelimeen ja näinollen muut kuljettajat eivät näy kartalla, etkä voi itse liittyä muiden luomiin tapahtumiin. Näin se käy:

1. Click Start , type services.msc in Start search box and hit Enter.
2. Right-click the Peer Networking Grouping service and select Properties .
3. Check if the service is started; if not, right-click and select Start .
4. You may also set the Startup type to Automatic under Properties .
5. Click OK .
and restart the computer. if that dosent work. do this to.
. Run command Prompt as administrator
2. Type ”netsh” and press enter
3. Type ”int teredo” and press enter
4. Type ”set state disabled” and press enter
5. Type ”int ipv6” and press enter
6. Type ”set teredo client” and press enter

i did both steps just to be sure before restarting my pc
it seems to be a teredo issue.

it still needs to be fully fixed by Devs

Advice do not spend long times looking thru Car sections or you might lose connection to server.

Enjoy.

The boy who stole Half-Life 2

From the archive: the story behind the $250m robbery.

”On 2nd October 2003, Valve Corporation director Gabe Newell awoke in the large American city of Seattle to find the source code for the game his company had been working on for almost five years had leaked onto the internet.

The game had been due for release a couple of weeks earlier but the development team was behind. 12 months behind. Half-Life 2 was going to be late, and Newell had yet to admit how late. Such a leak was not only financially threatening but deeply embarrassing. ”

The boy who stole Half-Life 2 • Eurogamer.net